Thursday, August 23, 2007

First Aid

Hi,

I am currently trying to figure out the loading problems. This max9 x86 worked on one of those systems that would not load the last build. However it won't load on my system any more. I don't know exactly what's going on, but at least it has something to do with the libguide.lib. Anybody with a x64 system with loading problems? I could recompile for those, too.
Btw. This has already a little optimization in the marching cubes code for the viewport mesh.
Best regards,
Dieter

Tuesday, August 21, 2007

max8 version

Hi,

I uploaded a new zip that now also contains a version for max8.
There seem to be problems with the max9 build. It would be great if everybody who can't load the plugin could send me a short note about the system and software specs.

Best regards,

Dieter

Sunday, August 19, 2007

New toy

Hello,

I have compiled for 1.5 finally. You can download the new build here: VRayISO 1.5FIN

It has a brand new very experimental feature called GenUVs. This tries to generate UV coordinates in the 3D space by projecting the UVs of the source mesh.
This is a first approach at UVs. I know that it's not working very well yet, but it's a start. Let me know what you think.

Best regards,

Dieter

Tuesday, August 14, 2007

Back again

Hi there,

I had a reeeeaaly great time at siggraph. It was very educating and inspiring. I met a lot of people. Greetings to all of them :)
VRay 1.5 Final is out and my Multimatte plugin is part of the installer.(Thanks Vlado for that "Staff" T-Shirt!)
The courses were great. Level Sets were part of a lot of research projects. I am glad that I spent a lot of time with them now. (VRayISO is direct rendering of a level set, after all).
I have started recompiling for VRay 1.5. I will post it after a bit of testing.
Probably with an alpha version of VRayBlob.

Best regards,
Dieter

Keywords: levelset, implicit surface, Isosurface, VRay, 3dsmax, raytracing