Friday, March 30, 2007

new animation from Oscar and Antonio


Antonio Casado and Oscar Hernandez have finished the first animation for a tech demo. You can visit the CGTalk thread here.

Watch the animation here.

I am making a small excursion into SSS shader development because I can't resist trying the level set idea. I have my raymarcher wrapped in a VRay shader now, but it's still a long way to go. And again spare time development is slow. Especially when spare time is rare :)

Best regards,


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Keywords: levelset, implicit surface, Isosurface, VRay, 3dsmax, raytracing